BUNKER – Bunker is a theme bar set into the post-apocalyptic future, where not much has left of the world as we know it. Territories are controlled by clans, the world is wrapped into clouds of ash and toxic gases, rivers are polluted, cities destroyed.
A group of survivors has created a safe haven in the bar, where they are making sure that people have access to oil, gas, weapons, water, medication and a place where they can escape from everyday stress and dangers. It can be the story about a place where surviving warrior clans meet and are required to store their weapons and pass through an imaginary scanner. It’s a neutral territory, where violence is forbidden and even warrior clans must show understanding.
In the evenings the bar turns into one of the most popular, as well as one of the most guarded hangout spots in district X (former Murska Sobota), where the survivors clans of the apocalypse from near and far are gathering.
In this scenario, the space is designed as a restaurant & pub, consisting of a ground floor and a first floor – both decorated in a massive-industrial style, diesel-punk with steampunk accents.
The BUNKER’s entrance is guarded at its left by a turret, and by two massive warriors at its right.
Those curious about what the turret’s screen is showing, will be surprised to see themselves as targets 🙂
The projector is connected to a sensor, making it light-up whenever someone passes by the front window.
The ground floor is presented as an auto repair shop. This is where the bar, the kitchen, a mining elevator, and the stairs to the first floor are.
There’s a fake hatch for exiting the place, on the ceiling, being flanked by two large fans, spinning with a speed of four rotations/ min.
Soon the bar`s wall will be drawn with scenes depicting various plagues, wars, viruses, that connects with the idea of red lines on the continents, symbolizing the starting points of the plague that caused the decimation of the population.
The bar was designed to have mobile doors and windows, made by wire mesh, in order to protect the bartenders by the “clans coming to visit”.
Besides a wide range of beers from around the world, the “warriors” can get a full tank from the mini-refinery located on the bar’s front.
The lounge area is arranged as a mining lift, where the elevator operator must be paid in order to take you to the underground.
The illustration on the wall suggestes the monument from Murska Sobota (where the bar is situated) in a distant future.
For the stairs’ lighting, we opted for ventilation pipes – with decorative purposes only.
FIRST FLOOR (The Attic)
The mansard is designed to mimic a fallout bunker’s interior. The main element rendering it is the curved galvanized sheet, on the space’s ceiling and laterals.
The lighting of the entire restaurant is provided by two slaves. Their pedaling sets in motion a mechanism fixed to the ceiling, while also ensuring the functioning of an oil well. The oil is stored in barrels, and then processed in the mini-refinery from the bar’s façade, where fuel can be purchased.
The furniture, the materials and the decorative steam-punk objects create the impression of recycled objects – the seats are made of diesel fuel barrels, the sofas – of bags used in trenches, the lamps – of different repurposed objects, and the beverage shelves – of spiro pipes, used in draining the thermal plants’ toxic waste.
(The designers enjoying the moment)
The 12 mannequins created by the three fashion designers with whom we’ve collaborated are used in order to augment and deepen the post-apocalyptical atmosphere.
Mannequins pictures and editing : Gabriel Rosca
Ground floor plans
First floor (attic)
(Virtual tour coming soon)
Most of the furniture and decorative objects were made by our collaborators from Cluj-Napoca, with our sketches and permanent guidance. After completion, the items were transported to Slovenia.
Location: Slovenia, Murska Sobota, Slovenska ulica 47
Costumes: Adriana Goilav, Gabriela Ichim, Ema Durnea
Metal furniture and decor: Elderom Impex S.R.L.
Decorative items: steampunk objects, the chandeliers, the turret, and the sidecars: Retromechanics
Decorative frames: Adi Balan
Interior Photos by : Matej Fisher